Thursday, 11 June 2015

Unstoppable (Repost)

UNSTOPPABLE



Discuss elements such as what type of genre would you eventually choose for the Unstoppable game and why?


The Genre I would for a Videogame based on Unstopable (Game) would be a Railway Simulator/Train simulator genre. The game would be in third-person view, using the perspective(s) from Will Coulson or Frank Barnes. It would also incorporate a ‘Birdseye View’, in order to give the player a broader sense of their environment and situation. In terms of plot, Unstopable (Game) have a four months prequel (Like, Rockstars’ The Warriors) and give us insight of the main characters’ lives before the events of the film before finally following the film’s storyline itself after a couple of tutorial-type missions. I think Unstoppable would make a interesting Simulator-type game because it’d allow the players to re-live the experience from Will Coulson/Frank Barnes’ point-of-view and allow players to do things differently.


Is Unstoppable just a Film or is it a Book?


Unstoppable


Unstoppable is a 2010 Action/Thriller film directed by Tony Scott and written by Mark Bomback. It has a variety of actors including, Chris Pine, Denzel Washington, Rosario Dawson, Lew Temple and Ethan Suplee. Unstoppable is loosely based on the real-life CSX 8888 incident aka the Crazy Eight incident in 2001. However, the film greatly exaggerates the events; the actual runaway locomotive went through northeast Ohio (not Pennsylvania) and there were no casualties. Also the actual locomotive went nowhere near 70MPH, and more like 45MPH at the most. However, two of the film’s failed attempts to stop it were also tried in real-life-- By using derailers and shooting the exterior stop button. The ultimate solution was similar, albeit not effected so dramatically close to a populated area. The locomotive that did the job was driven by an engineer with thirty-one years of experience (28 in the film) and a conductor with a year's worth (in the movie, it's his first day). The guy who actually got in and stopped it was not the young conductor, and he only had to catch up with a train slowed down (by the coupled engine) to 11MPH.


Who are the Main Characters?

Will Coulson:



A rookie conductor-- Will is young and brash, with family problems at home. He has restraining order from his estranged wife, Darcy Colson, because of trust issues and the lack of communication between them. He also has a son who he cannot see.  Will has only began working at AWVR, thus comes into conflict with his senior Frank Barnes. However, the pair come to form a camaraderie when they begin working together, get to know each other and stop the runaway locomotive, “Triple 7”. He is played by actor Christopher Pine.


Frank Barnes: 



A grizzled and veteran engineer at AWVR. But after working for nearly twenty-eight years, he’s being forced into retirement without benefits in three weeks. He has two adult daughters, Maya and Nicole Barnes. Like Will, he has family problems at home because he’s trying to support his children and missing his youngests’ birthday that day. As a result, Frank has issues with working with a fresh-faced and know-it-all rookie like Will who he believes is trying to steal his job. However, like Will, he eventually forms a bond after they work together and stop the runaway locomotive, “Triple 7”. He is played by actor Denzel Washington.


Connie Hooper:



Is the no-nonsense, efficient and overworked Yardmaster. In the beginning, Connie has her hands full with a visiting FRA Inspector and a tour of AWVR Locomotives organised by the local School. However, as soon as “Triple 7” becomes a runaway locomotive she drops everything in order do everything in her power to stop it, whilst ordering the evacuation of local towns and railroads in order to avoid disaster. She is also very sympathetic towards the plights of Will Coulson and Frank Barnes, and comes to respect them. She is played by actress Rosario Dawson.


Ned Oldham:



Is a Railroad Wielder at AWVR. However, he is quick to point out that his occupation is actually “Lead Wielder”. Little much else is known about Ned accept that he comes across as a crass, Casanova-wannabe. Once the action begins, Ned races after “Triple 7” with an escort of policemen but becomes largely forgotten by the audience until he reappears near the end where he helps out Will Coulson and Frank Barnes. He is played by actor Lew Temple.


Dewey:



Is an incompetent, stupid and forgetful Hostler at AWVR. In the beginning, he accidentally instigates the disaster by failing to re-board “Triple 7” after leaving it (whilst still in motion) to throw a misaligned rail-switch. Afterwards, Dewey attempts to shift the blame on his fellow co-workers and even “Triple 7” itself. In the end, he is fired from AWVR Locomotives. He is played by actor Ethan Suplee. 



Gileece:



He is a friend of Dewey. He is also a Hostler working at AWVR. While he is probably more competent in terms of work then Dewey, he’s just as hot-headed and arrogant. Gileece is the one who warns Dewey not to let “Triple 7” get away. He is played by actor T.J Miller. 


Oscar Galvin:



Is the Vice-President of AWVR. He is a no-nonsense, greedy and selfish individual who cares more about the reputation of AWVR Locomotives and his position, then the safety and well-being of civilians and employees. He could arguably be called the main villain of Unstoppable. When “Triple 7” becomes a runaway locomotive, he refuses to do anything about the train while it's running through unoccupied terrain and then implements plans to derail. Galvin also demands everybody do as he says and threatens to fires those who don’t. He is played by actor Kevin Dunn.


Judd Stewart:



A twenty-six year veteran working at AWVR. He is also a good friend of Frank Barnes, who’s implied to have worked before. Judd attempts to stop the runaway locomotive, “Triple 7” but he is unfortunately and tragically killed in the attempt. He is also unfortunately and largely forgotten there afterwards. He is played by actor David Warshofsky.


Scott Werner:



Is the visiting FRA Inspector at AWVR. In the beginning, Scott is one of the first people to quickly realise something is wrong and points it out. Scott ends up helping Will Coulson, Frank Barnes and Connie Hooper by giving them concrete, helpful and sound advice. He is played by actor Kevin Corrigan.


Ryan Scott:



He is a Railway Worker at AWVR. He also happens to be a US Marine Veteran of the War in Afghanistan. In the beginning of the film he points out Frank Barnes to Will Coulson. Later, Scott attempts to stop “Triple 7” via Helicopter but is unsuccessful and horribly injured. It is said he makes a full-recovery at the end. He is played by actor Scott Ahern.


Darcy Coulson:



She is the estranged wife of Will Coulson. They split before the film because of trust issue and the lack of communication. However, Will and Darcy reunite at the end of the film. She is played by actress Jesse Schram.


Maya and Nicole Barnes:



They are the adult daughters of Frank Barnes. They are eighteen and nineteen respectively. Both have a healthy, father-daughter relationship but because of Frank’s work schedules, have fell out with him for missing one of their birthdays. They are played by actresses Meagan Tandy and Elizabeth Mathis, respectively.


Motivations:

Will Coulson, Frank Barnes and even Connie Hooper are all motivated by selfless motivation and responsibility. With the disaster in the making cause by #777, Will and Frank both feel as if they have nothing to lose and both have similar family issues that trouble them. There need to prevent disaster is triggered purely by their desires to save the lives of others, regardless of their own well-being and personal safety. As such, Connie puts all her trust in Will and Frank after she loses faith in her boss.

Oscar Galvin on the other hand is motivated purely corporate materialism. He has more concerned about the massive financial loss AWVR could potentially lose, rather than the lives of civilians and even AWVR’s own employees. As a result, this puts him in direct contrast with Connie who values the safety of innocent people and rather, take out #777 in a non-populated area. This motivation arguably makes Galvin’s superiors see more value in Connie’s ideas and responsibility, and then fire Galvin.


What are the various emotional themes of all the characters?


Disaster

Perhaps the biggest theme in Unstoppable is the potential disaster that could be caused by #777. As a result most if not all of the characters in the film band together in order to prevent, and most do so in their own way. However, by not working together this can make things worse it currently is such as the case with Oscar Galvin, or even Dewey. By working together, though, such as the efforts pooled between Will Coulson, Frank Barnes and Ned Oldham a disaster that #777 could can be ultimately prevented.


Work

Work and the Working Class; Working is an important factor in the everyday life in order to survive and make a living. However, if one were to neglect their work like with Dewey then disaster could strike and one would have to pay for the consequences. One could also be overcome by their work by losing themselves due to anguish and grief, such as Frank Barnes. And as such, this could lead to neglection of one’s’ responsibility and family.


Family

Family appears to be another notable theme in Unstoppable, especially for Will Coulson and Frank Barnes. Will is obviously still has feelings for his wife (and child), but his jealous and restraining order prevents him from contacting them. Frank is also very fond of his daughters but his work prevents him from spending any time with them, despite his best interests in their well-beings and thus, they resent him for it. However, by the end of the film both men learn the importance of family and manage to re-connect them respectively.


Sadness

In the film the main characters seem to be depressed in one form or another. For example; Will Coulson is upset that he cannot see his wife or child due to a restraining order, because of his trust issues and jealously. He is also particularly frustrated by how life is treating him. One the other hand, Frank Barnes is struggling with the grief of his deceased wife and thus, has thrown himself into his work in order to cope. With his up-coming retirement, though, he isn’t sure what to do with himself and questions his life’s decisions.   


Responsibility

Throughout the film both Will Coulson and Frank Barnes learn to trust each other and work together, in order to divert the potential disaster caused by #777. At the end of the film, Dewey learns he needs to be responsible and taken shortcuts are not the answer. As a result of his idiotic actions, he is fired by AWVR and forced to work at a fast work restaurant.




Intro:

Unstoppable begins by spanning across some idling diesel locomotives under the opening credits whilst introducing the audience to the plot, characters and genre. We are shown two different railyards in Pennsylvania ran by Allegheny and West Virginia Railroad (AWVR). In the fulleryard in Northern Pennsylvania, children arrive for a fieldtrip in regards of rail safety. Meanwhile in Stanton, Pennsylvania we are introduced to main character Will Coulson (Chris Pine) whom is watching his estranged wife and child from a distance, because of a restraining order. All attempts of contacting her are ignored because of trust issues between the two. We are then introduced to Frank Barnes (Denzel Washington) who under similar circumstances is struggling to re-connect with his adult daughters, because he has forgotten his youngests’ birthday and has to work on the same day.

Arriving at work, Will-- A Conductor, receives his orders for the day and learns he will be working with Veteran Engineer, Frank Barnes. After being pointed out to a group of older workers, he gets into a debate with them over age differences. While he goes to punch in, the older works complain about being replaced by the likes of Will by claiming he has ‘family connections’. Meanwhile in Fuller, we are introduced to supporting characters Dewey (Ethan Suplee) and Gileece (T.J Miller) -- A pair of Hostlers who are yelled at by the Yardmaster, for standing idle near locomotive #777 and are told to move it for the schoolchildren’s excursion. In a hurry, Dewey, decides to forego connecting the air hose between #777 and the rest of the half-milelong train. Gileece, however, is quick to remind him that means #777’s airbrakes will not be working but Dewey says they’ll hook them up afterwards.

Meanwhile, Will and Frank meet by their locomotive for the day where we find out that Will will be in charge of the train. However, because of his inexperience he is reminded by Frank that if there’s anything he doesn’t know, then should simply ask. At the same time, Will also learns that a court hearing that morning did not end as he had hoped. Back at the Fulleryard, Dewey turns the throttle to its highest setting (idle) to enable the train's dynamic brakes. As #777 approaches a switch, Dewey notices it is not set to the right track and against the advice of Gileece, out of laziness jumps from the slow-moving #777 to line it properly. Unfortunately, #777 throttle resets itself into its highest speed. As it picks up speed, Dewey struggles to keep up and clumsily falls over. As a result, #777 speeds away as both Hostlers can only watch helplessly and report the recent event.

After some minor setbacks in Stanton due to Will’s inexperience and distractions, Coulson and Barnes finally leave for a Zinc Plant. However, the pair are initially unaware of the on-going disaster. In Fuller, Connie Hooper (Rosario Dawson) informed of the runaway #777 heading into the opposing traffic on the mainline. She immediately orders Dewey and Gileece to chase #777, under the assumption that it’s dead man’s switch will trigger the brakes and it will become a ‘coaster’ that’ll stop after a couple of miles out. Connie also calls Lead Wielder, Ned Oldham (Lew Temple) and orders him to meet the Hostlers so they can use his truck, to catch and stop #777. By the time the three get there, however, they realize the #777 is under power and is going too fast to catch. In response, Connie orders dispatchers to get every on-coming trains on the mainline onto the side-lines to avoid disaster.

After #777 narrowly avoids a head-on collision with the train carrying the schoolchildren, Connie reports the runaway train to Vice-President of AWVR, Oscar Galvin (Kevin Dunn). In turn, he demands to know what is going on and what she intends on doing about it. Unfortunately, Connie hasn’t figured out yet how to stop #777 and begins calling the state police, co-ordinating with them to all crossings along the line are secured after FRA Safety Inspector Scott Werner (Kevin Corrigan) points out that #777 is carrying hazardous materials, and thus, poses immediate danger to everyone. Meanwhile, on their train, Will and Frank hear the dispatcher’s order to pull into a siding. However, because they cannot use the siding assigned since the train is too long for it they ask if a RIP track further down the line is clear. Meanwhile, #777’s story has become a massive media event on the TV stations.


Middle:

Aware that #777 is heading toward a stretch of the main line that runs through a fairly highly populated area, Connie suggests it can be purposely derailed in a stretch of unpopulated farmland before it reaches the towns. Galvin, however, overrules Connie's suggestion out of concern for the massive financial loss AWVR will take rather than the lives of civilians, and even employees. An emergency meeting of railroad executives approves another plan, but Galvin refuses to tell Connie what it is. The company’s plan to lashup two locomotive engines #7375 and #7346 driven by Veteran Engineer Judd Stewart (David Warshofsky) is sent ahead of #777 at a slower rate of speed, with the belief that the lashup will force it to decelerate once it makes contact. Following this, AWVR employee and U.S. Marine Ryan Scott (Ryan Ahern) is sent in via helicopter to re-take control.

Unfortunately things go out of control once they are able to slow down #777 causing it to shove the lashup again and horribly injure Ryan. Once his unconscious body is recovered by the helicopter, Judd tries his best to slow down the locomotive again, but #777 keeps pushing against the lashup faster. When they try to abort this attempt by having the lashup go into a sideline, #777 bumps into the lashup again and causes two diesels to jump the rails, and causes them to crash. As a result, Judd is tragically killed in the resulting explosion. #777 continues to go on with the concerns of the danger posed to the upcoming town of Stanton becoming a deadly reality--  As it features an elevated curve known as the ‘Devil’s Curve’, which cannot be navigated at high-speeds due to its sharp curvature and trains can only take 15MPH, and should they connect would cause de-railing.

Meanwhile, Will and Frank make it into the RIP track in the nick of time, as the runaway #777 smashes through the back of their rear cart. As it passes, Frank notices that #777's rear car has an open knuckle and reasons that they could uncouple the cars from their own train. In theory, if they caught up with #777 they could couple their vehicle, apply the dynamic brakes and slow the locomotive enough to where it could pass through Stanton without major damage. Frank tells Connie of his plan but Galvin tell him that AWVR plans to use a derailer near Arklow a town in #777’s pathway. In response, Frank informs Galvin that the plan will not work as #777 is too heavy and too fast to even derail now. Unmoved, Galvin threatens to have both Will and Frank fired. We are then told that Frank has already been fired and forced into early retirement by AWVR with half-benefits

Outside of Arklow, the police attempt another plan by firing close-range shotgun blasts from a grade crossing in order to trigger #777’s safety switch, only to abort when they realise the switch's proximity to the fuel tank. A state trooper's radar gun shows the train's speed to be 71 miles per hour (114 km/h). As Frank foresaw, Galvin's plan to derail the train outside Arklow fails as the train blows right through the derailers and sends shrapnel shooting into police cruisers parked by the tracks. Galvin is left dumbfounded by the turn of events leaving him with no choice but to rely on Will and Frank, who have nothing to lose. Evacuations begin as #777 approaches Stanton, where it crosses the town on an elevated curve where it will derail at its current speed. If it does, it could fall into a fuel oil tank farm, causing a major environmental disaster.

Faced with the possibility of dying, Will and Frank finally bond as colleagues and friends as they reveal their personal and family issues to one another. Will reveals his trust issues and restraining order with his estranged wife, because he jealously believed that she was cheating on him with another man while Frank reveals that his wife is dead and to cope with the grief, threw himself into his work but began to neglect his daughters despite his best interests in them. This combined with the forced retirement makes has made Frank question his life and the wrong choices he has made. Within nothing left, Frank calls his daughters and tells them that he loves them. Finally, they catch up with the runaway #777 where Will begins to manually couple their locomotive it. Unfortunately, things are just not this easy as we soon find out in its conclusion.



The Conclusion:

Just as they manually couple their locomotive to #777, Will slips and gets his foot crushed in the process. Despite being severely injured, Will manages to get back to Frank who manages to reduce the speed of #777 via the dynamic breaks of their #1206. Unfortunately, #777 accelerates again since it is too heavy and they are dragged behind it. As a result, Frank goes out and begins to engage each car's manual brakes in a last ditch attempt to slow down #777 as it nears the curve, in which he plans to get into the cab and stop the train from there. Unfortunately, things go wrong when Will notices that #1206’s load ammeter goes from motoring to zero in mere seconds and the dynamic brake is blown out, causing them to be once again dragged behind #777. As a result, Will is resorted to using the independent brake to keep them on the rails as they speed through the ‘Devil’s Curve’.

As it does, there locomotive leans dangerously to the side causing a lot of pipes to fall off and land dangerously close to the large gas tanks. There locomotive even takes out a couple of electrical power poles, but eventually they make it through the curve more-or-less unharmed. Regardless, #777 is still out of control and Frank encounters a gap too wide to cross. Thus, Frank cannot get to the cab. Worse still, #777 is heading towards Stanton’s yard where disaster is waiting to happen. Fortunately, Ned from earlier in the story arrives in his truck with a police escort. Pulling onto the parallel road next to the line, Ned humorously encourages Will to jump onto the truck and then drives Will to the front of #777. There, Will jumps onto the #777 and is finally able to stop the train. Will, Frank and Ned are celebrated as heroes, and the two reuniting with their families.

In a short epilogue it is revealed that Frank was promoted is now retired with full benefits; Will got back together with his wife is expecting a second child; Connie was promoted to vice-presidency and that Galvin was possibly fired from the railroad for how he mishandled the events; Ryan Scott recovered fully from his injuries; And Dewey "is now working in the fast-food industry".



What is the relationship of the two main characters and does it change and why?


In the beginning Will Coulson and Frank Barnes initially disliked one another because of their rookie-veteran relationship and the obvious age differences between the pair of men. As the plot of Unstoppable begins to unfold, the pair slowly but surely open up to one another with Will revealing the reasons behind his trust issues and restraining order and Frank revealing how he used work to cope with the death of his wife, but neglected his two daughters regardless of his best interests in them. As a result, the two build a working relationship and aide one another when they pursue the runaway locomotive #777. This is because when one is put in a life-or-death situation, one’s perspective and responsibility is changed and when grouped together with others in the same situation, a bond of teamwork and camaraderie is formed in order to get them through the mess and fix it before it gets worse.


What’s the plot of the film?


On his first day of work, newbie railway company employee Will Coulson (Chris Pine) is teamed with seasoned engineer Frank Barnes (Denzel Washington). While they're out picking up a cargo shipment, another rail worker Dewey (Ethan Suplee) ditches a heavy train full of combustible material, causing it to go at full speed without anyone on board to man it. The responsible train yard supervisor, Connie Hooper (Rosario Dawson), attempts to work with her greedy corporate manager Oscar Galvin (Kevin Dunn) to come up with a solution to stop the train before it hits any other trains or reaches a dangerous above-ground curve that will definitely derail it. Since Will and Frank are on the same track as the runaway train, they start working on a plan to slow it -- but there's no room for error, or an entire Pennsylvania town could be decimated.


What significant differences does a game version of Unstoppable have to the film and why?


The first difference would be that Unstopable (Game) would use 2D Graphics or 3D Graphics from a Game Engine, like the Proprietary Engine, PhysX Engine, Gamebryo Engine or even the Unreal Engine 4. A lot of time and effort would be put into the Game version than the Film version, because of the programming, animations and other technical details. Unlike the Film version, it would also be altered in terms of storyline, gameplay and the amount of freedom it’d give players. 

Assignments

Assignment 1 : Unit 22 / 72 (Handed in both digital copy and paper copy)
Assignment 2 : Unit 22 / 72 (Handed in paper copy)

http://chapmangameblog.blogspot.co.uk/2014/09/impact-of-videogames-on-society.html
http://chapmangameblog.blogspot.co.uk/2014/09/genre-name-genre-description-genre.html
http://chapmangameblog.blogspot.co.uk/2014/09/visual-styles-in-videogames-visual.html
http://chapmangameblog.blogspot.co.uk/2014/10/game-idea-my-idea-is-simple-take-on.html
http://chapmangameblog.blogspot.co.uk/2015/02/dishonored-this-game-was-breath-of.html

Next we did Unit 20 and 74

Assignment 1: Unit 20 (Handed in both digital copy and paper copy)
Assignment 2: Unit 20 (Handed in both digital copy and paper copy)
Assignment 3: Unit 20 (Handed in both digital copy and paper copy)

http://chapmangameblog.blogspot.co.uk/2015/03/unit-20-computer-game-platforms-and.html
http://chapmangameblog.blogspot.co.uk/2015/05/unit-20-computer-gamesplatforms-and.html
http://chapmangameblog.blogspot.co.uk/2015/05/btec-extended-diploma-in-game.html

These are the story assignments

Assignment 1: Unit 74 (Handed in both digital copy and paper copy)
Assignment 2: Unit 74 (Handing in paper copy)

http://chapmangameblog.blogspot.co.uk/2015/05/unit-20-computer-gamesplatforms-and.html

Thursday, 28 May 2015

Unit 20: Computer Games Platforms and Technologies
Assessment 2: Console Setup



Microsoft Xbox

Connect the Xbox AV connector to the AV port on the Xbox console. Connect the colour-coded connectors to the corresponding jack sockets on the TV or VCR; Yellow, Red and White. If connecting to a VCR, do not change the existing connection between the VCR and TV. Select VCR for TV/VCR setting of the VCR. Select the appropriate video input on the TV.


       

Plug the power cable into the Xbox console, and then fully insert the plug into the power outlet. Turn on the Xbox console by pressing the power button. The status indicator light with light up. Turn off the Xbox console by pressing the power button. To eliminate all voltage inside Xbox console, turn off the Xbox console, and then unplug the power cable from the power outlet.


The first time you turn on your Xbox video game system, set the default language and the clock before playing a game or audio CD. Once these settings are specified, you don’t have to set them again if you leave the Xbox console connected to power. To move the selection focus on the screen, press the directional pad of the Xbox Controller. To select, press A. To cancel, press B.

The Xbox video game system can play only game discs licensed by Microsoft for the Xbox video game system. Licensed games have this logo:

To start a game

·          Press the eject button to open the disc tray.
·          Place the Xbox game disc on the disc tray with the label facing up.
·          Press the eject button to close the disc tray. The game will play.

To switch to another game

·          Press the eject button to open the disc tray.
·          Remove the game disc.
·          Place a new Xbox game disc on the disc tray.
·          Press the eject button to close the disc tray. The new game will play.

To end a game

·          Press the eject button and the disc tray will open.
·          Remove the Xbox game disc.
·          Press the eject button again to close the disc tray



Xbox 360

1.   Place your console wherever you want. Make sure it is close to your TV, so the cables don't stretch. Take the INPUT end of the AV cable, and place it in the AUDIO VIDEO INPUT/OUTPUT slot on the back of the console. Take the other end and place each part in the appropriate colour-coded jack on the back of your TV.





2.   Take the Power Cable, and place the correct end in the AC INPUT on the back of the console. Plug the controller into SLOT 1 on the front of the console. Press the EJECT button. This will both turn on the console, and open the disc tray. Put the appropriate disc onto the disc tray, and press EJECT again.





3.   Take the Power Cable, and place the correct end in the AC INPUT on the back of the console. Plug the controller into SLOT 1 on the front of the console. Press the EJECT button. This will both turn on the console, and open the disc tray. Put the appropriate disc onto the disc tray, and press EJECT again. Now play your games!




PSONE

1.   Place it next to the TV you would like to use. Get hold of the three-way wire (red,white,yellow) and place the black side into the console. Colour coordinate the colours so that the red wire goes in the red slot in the back or side of the TV (do the same with the white and the yellow). Get the plug and put it into the wall.


    

2.   Get the controller and plug that into the player 1 slot. Then get the Memory Card and put that into the slot atop of the player 1 slot. Turn on the TV and switch it to AV. Place a disc onto the spindle. Shut the case and turn the game on.


    

PS2

1.   Take the PS2 console, and gather up all of the cords. Plug in both parts of the AC adapter. When they're put together, plug it in! If you can't, get an extension cord. Plug in the other cord to the other part of the cord into the PS2. (Please Note: I no longer own a PS2-- I found these images on the Internet).

    



2.   Find the cord with the red, yellow, and white pegs, and plug the red, yellow, and white cords into the TV (or just yellow and white,) and install the long black peg into the back of the PS2. If you have a memory card, you can put it in the face of the PS2, just above the controller plugs. Most of them are 8 megabytes, but some are 16. If you have multiple games, it helps to buy the 16 MB card. If you have two, that's okay!



3.   Install the controllers. If there are two, install both of them. If not, plug in the sole controller. Turn the button on, and you should see a green light. If you have an older PS2, turn the back control button to I, then you should see a red light. Press the red button, and it should turn green.






4.   Enjoy your game




Nintendo Wii

1.   Check what kinds of connectors your TV supports. Almost all TVs will support the RCA (three-pronged) connectors. These are typically coloured Red, White, and Yellow. Newer TVs may also support component (five-pronged) connectors. These are coloured Red, White, Yellow, Blue, and Green. If you are using the vertical stand, first make sure that the stand is assembled by taking the vertical stand and the round piece of plastic and sliding them together until they click.


    

2.   Check what cable your Wii has as Wiis come packaged with an RCA cable. If your TV supports it, component cables will provide a clearer picture and allow for widescreen. Plug the Wii into the TV then plug the video cable into the back of the Wii and match the coloured prongs with their matching ports on the TV. Make note of what input you are connecting to. Hook up the Sensor Bar then plug the cable for the sensor bar into the back of the Wii. Place the sensor bar either on top or below your TV, preferably as centred as possible. The Sensor Bar allows the Wii to detect the Wii Remote when it is pointed at the screen.

    



3.   Plug the Wii power cable in. The cable plugs into the back of the Wii, and into any wall socket or power strip. Turn on the Wii and switch the TV to the input that you plugged the Wii into. You should see the Wii start up screen on the TV. If you don’t, check that you have the cables connected to the correct ports on the TV. Adjust your display settings. This step is for users who connected using component cables. Use your Wii Remote to open the Wii menu. Select Wii Settings to open the list of Settings options. Select Screen and then select TV Resolution. Select EDTV or HDTV (480p) and then click Confirm. Connect your Wii to the internet. To get the most out of your Wii, you’ll want to connect it to the internet. This will allow you to download games from the eShop, watch movies on Netflix and Hulu (with subscription), and play games online.



    
4.   You are now ready to play on the Nintendo Wii





Nintendo Wii U

1.)  Put the Wii U Console close to your TV. Put it near a TV somewhere near your bedroom so you can play without the TV just on the GamePad when desired. Put the stands on the bottom if you wish to stand it up. Get the Wii U AC adapter (power cord) and plug it into the relevant slot in the back of the console.  Plug the other end into a powerboard. Plug the HDMI cord into the HDMI slot in your TV, and Wii U. You can use component cables if you have and older, standard definition TV.




2.)  Plug in the Wii Remote Sensor Bar into the red plug in the back of your Wii U.  Place it either directly on top, dead in the middle on top of your TV or directly below it, dead in the middle.  Wii Remotes are very touchy and sensitive and it will make it worse if you don't set up your Sensor Bar perfectly. Grab your GamePad and Wii Remotes.  Place AA batteries in your Wii Remotes and plug your Wii U GamePad charger into a powerboard and plug it into the top of the GamePad. Double check everything is set up correctly, all safety instructions have been read and then power on the console.

    

 
3.)  Find the right input on your TV (HDMI or component) then press the power button on your Wii U.  Next, press the power button on your GamePad. Open the little compartment on the front of the Wii U and press the red sync button.  Then press the red sync button on the GamePad. Press the symbols on the GamePad in the order they appear on screen.  Then select your language that you want to use on the console. Click the country you live in.  Then select the date and time that it is currently.


4.)  Your display has automatically been set by the console.  Press X to change if it did not set up properly.  This step is optional:  You can use the GamePad as a TV remote for most modern TVs.  Select whether it is a direct TV remote or a cable TV remote.  Then follow on screen prompts. You will need to setup the sensor bar if you are using Wii Remotes. Complete the calibration steps shown on screen. Agree to health and safety and Terms of Use.  It is very important that you read these documents carefully. Select your internet connection, enter the security key, and wait for it to test the connection.  If you do have an internet connection, use it.  You can also buy Ethernet adapters sold separately if necessary. Update the Wii U.  You should do this, as the loaded update when shipped to the store would not be the not recent update, so you should update. Add a new user.  If you do not have a Nintendo Network account, press the "Add New User" option, otherwise click the button below that.

   

  

5.)  Create a Mii character. You can create a Mii either from parts you pick or from your photo.  Go nuts with this step!  You can also import from your 3DS or Wii. If you haven't already, set up a Nintendo Network ID by following steps on screen.  You need this to access the shop, online multiplayer and other features. If you are setting up your child's Wii U, set up some parental controls.  You can set up different ones for each child.  For example, John, who is 12/13 years old, will be able to play games with a moderate content rating or lower, and Fred, who is 15/16 may be able to play games that are strong in impact, but not adult only games. Enjoy your Wii U!

  




Sega Dreamcast

1.   Plug the RF cable into your game system. Attach the other end of the RF to your television cable port. If you are currently using this port for you Antenna, Cable or Satellite TV, and you only have one port (unlike the diagram). Unscrew the cord, screw in the RF box, and then screw the TV Cord to the port supplied on the RF box. This way your TV source will continue to work when the game system is off.



2.   Change the CH3-CH4 switch (Which is located on the RF box) to desired channel. Plug the Power Supply into the game system. Plug in a game; turn on the game system on. Doing this first will help in finding the right TV settings, when you see the game, you got it right! Turn the TV to the channel you picked on the RF BOX. If you have a newer model TV, you probably have several INPUTS SOURCES available from COMPONENT, VIDEO 1 2 & 3 and so on. If this is the case you will most likely need to change it to AIR, which you may also have more than one option. To change to these different video signal options, you usually have a INPUT or SOURCE button on your remote or television.